20 Most Disappointing Games Ever Made


A disappointing sport is not all the time a nasty sport. In some ways, a disappointing sport is worse.

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That’s as a result of followers not solely hoped these video games can be nice, however anticipated them to be so. They had been sequels to beloved franchises, or daring new ideas that had been supposed to vary the way in which we play, or just video games that seemed improbable. Most of all, these titles had been in a position to generate the form of hype that minimize by our higher judgment.

We’ve all performed these video games. Here are 20 video games that permit us down:

20. Fallout 76

2018 | Bethesda Game Studios 

We don’t know what Fallout 76 will appear to be within the months and years forward, however in the intervening time, it feels protected to rank this title among the many biggest disappointments in gaming historical past. The greatest drawback with Fallout 76 isn’t the unbelievable glitches, lack of issues to do, dated engine, or the way it’s a shell of an actual Fallout sport. No, the most important drawback with Fallout 76 is that it is a Bethesda sport.

With all of the expertise and sources at its disposal, Bethesda delivered a AAA sport that’s someway much more damaged and barren than its indie competitors. Maybe Fallout 76 will enhance over time, however its launch will all the time be remembered as an incredible failure.

19. Resident Evil 6

2012 | Capcom

Sure, we’ve already written just a few thousand phrases about why Resident Evil 6 is a inventive failure, however we’re not about to let this sequel off that simply. Resident Evil 6 is an excessively cinematic motion sport that wears Resident Evil’s pores and skin like some form of perverted serial killer.

Capcom tried to emulate so many widespread video games of the period and, within the course of, ended up with a sequel that excelled at nothing and failed at so very a lot. It’s a seize bag of dated design concepts executed by builders that did not appear to imagine in what they had been making.

The success of Resident Evil 4 and 5 made nearly each sequence fan excited for Resident Evil 6. Unfortunately, that sport made it clear that Capcom didn’t actually care what the followers had been excited for.

18. Devil May Cry 2

2003 | Capcom

Devil May Cry 2 doesn’t rank among the many worst video games ever, but it surely most definitely belongs on any record of most disappointing gaming experiences. We most likely don’t want to inform anybody who performed Devil May Cry 2 that most of the visionaries who labored on the primary sport weren’t concerned with the event of the sequel. That a lot was made clear by the sport’s shocking lack of issue, terrible stage design, complicated fight system that lacked practically all the unique sport’s nuance, and the weird choice to incorporate a second disc journey that was mainly the principle sport however with a barely completely different character and insignificant alterations.

In truth, we really feel snug saying that Devil May Cry 2 is strictly worse than its predecessor in nearly each respect. That’s virtually spectacular when you think about that Capcom might have simply copied the whole lot from the primary sport and known as it a day.

17. Sonic The Hedgehog

2006 | Sonic Team

The solely motive this sport doesn’t rank greater is that many Sonic followers had been effectively conscious by this level that Sega had just about given up on this franchise (at the very least till Sonic Mania). Still, this sport proved to be a shocking catastrophe.

It’s uncommon {that a} sport of this dimension and with this pedigree arrives in an almost unplayable state. In truth, it’s virtually price taking part in this sport simply to expertise the fun of a digicam system that appears to have a thoughts of its personal and can randomly change angles with out motive. It’s like taking part in a sport developed by Taken 3’s editor.

Even in case you handle to get previous this sport’s astonishing technical issues, you’re nonetheless compelled to undergo by a weird plotline that’s unnecessarily darkish and moody in addition to bizarrely sentimental. It’s like the sport’s story goes by puberty.

16. Aliens: Colonial Marines

2013 | Gearbox Software

Believe it or not, there was a time when Aliens: Colonial Marines was shaping as much as be the most effective Alien sport ever. Of course, that was earlier than anybody realized that Colonial Marines’ spectacular demos had been only a snapshot of the ultimate product.

The actual Colonial Marines was an virtually amusing mess. While those that performed the sport will little doubt keep in mind its horrible stage design, low-res textures, and a narrative that did not seize something that makes the Alien franchise fascinating, most will instantly blame the legendarily terrible enemy AI. We would later study that the sport’s terrible AI was the results of a typo. Go determine.

Despite that includes one of the underrated soundtracks ever, Colonial Marines will endlessly be remembered as one of many worst issues related to the Alien franchise. That’s no small feat.

15. Spore

2008 | Maxis

When Will Wright (creator of The Sims and SimCity) hyped Spore, the gaming world listened. It sounded outlandish {that a} sport would permit us to manage a common sandbox that begins with only a single organism, however Wright’s unimaginable design historical past impressed hope within the hearts of even probably the most uncertain players.

Where Spore in the end failed was within the simplification of its personal ambitions. It seems that designing your individual universe of creatures was a boring, easy, and sluggish course of that yielded few rewards. On high of that, Spore was tormented by a very terrible early DRM system that just about killed the sport outright.

It’s tempting to say that Spore taught us all a beneficial lesson in believing designers who promise us the universe, however the success of Star Citizen means that isn’t the case.

14. Too Human

2008 | Silicon Knights

Following the success of Eternal Darkness and Metal Gear Solid: The Twin Snakes, developer Silicon Knights established itself as one of the thrilling and inventive studios within the trade. When that studio introduced that it was engaged on a sci-fi epic based mostly on Norse mythology, the gaming world allowed itself to imagine that Too Human would possibly simply be one thing particular.

It was, however not in a great way. Too Human’s world and premise had been respectable, however the gameplay was indefensible. Too Human’s use of the best analog stick for melee assaults and never digicam management virtually single-handedly ruins the whole lot else within the sport. Even if that obtrusive concern did not exist, you’d nonetheless be left with an motion sport with terrible fight sequences, an epic narrative with an incomplete plot, and a sport the place you spend most of your time watching an unskippable demise sequence.

13. Mass Effect 3

2012 | BioWare

Imagine that you just’re a child who has simply been invited to the world’s biggest toy retailer. When you arrive, the proprietor tells you that the shop is open only for you. Even higher, he tells you you could play with as many toys as you need and even choose a toy of your selecting to take dwelling with you. However, on the finish of the day, he reveals you could solely choose one in every of three toys: a damaged picket soldier, a dirty jack-in-the-box, and a bit of string.

That’s roughly what it was prefer to expertise Mass Effect 3’s ending for the primary time. Until that time, BioWare had promised and delivered a grand sci-fi epic the place your selections really mattered. Then they ruined all of it by revealing that each participant’s journey would finish in a single of some underwhelming methods. Yes, Andromeda was a strictly worse sport, however Mass Effect 3 is the sequence’ most disappointing hour.

12. Enter the Matrix

2003 | Shiny Entertainment

The most disappointing factor about Enter the Matrix isn’t its extremely floaty fight that looks like a joke or its abhorrent design. The most disappointing factor about Enter the Matrix is the way in which it continuously re-built and shattered your hopes.

Enter the Matrix expanded the Matrix universe with some memorable characters and surprisingly fascinating live-action cutscenes, however each time that you just felt like the sport was turning a nook, it did one thing to kill your good will. Honestly, that previous Max Payne Matrix mod is a greater Matrix sport than Enter the Matrix.

11. The Order: 1886

2015 | Ready at Dawn & Sony Santa Monica

The Order: 1886 has this unusual impact on folks that’s much like short-term amnesia. You see its beautiful graphics, you hear about its wonderful premise (a secret society of troopers in 19th century London who battle werewolves, vampires, and different monsters), and also you even recall that its fight wasn’t that unhealthy, and also you suppose to your self, “I ought to revisit that sport.”

Spare your self some ache, although, and easily keep in mind that The Order: 1886 is an interactive film disguised as a sport that fails as each a sport and a film. The stage of management afforded to the participant on this sport makes Uncharted appear to be The Witcher 3The Order: 1886 wished to be a franchise greater than it wished to be an excellent sport. Maybe it can remind another studio why that method doesn’t work.

10. Assassin’s Creed Unity

2014 | Ubisoft Montreal

While the Assassin’s Creed sequence had already suffered some misses by the point Unity arrived (Assassin’s Creed III jumps to thoughts), the final prime quality of the franchise and Unity’s standing because the successor to the beloved Assassin’s Creed IV meant that almost all followers anticipated Unity to be, at worst, fairly good.

Oh, to return to these days of youthful bliss. To today, no person is absolutely positive if AC: Unity was ever actually playtested. If it was, then that implies that Ubisoft noticed no drawback with transport out one of many buggiest main releases in online game historical past. The sport was so buggy that Ubisoft needed to apologize for it and provides away free video games simply to appease the lots. Of course, that also doesn’t clarify why the builders claimed it will be an excessive amount of work so as to add feminine characters to the sport’s co-op…

9. Lair

2007 | Factor 5

We’re not joking after we say that Lair would possibly simply characteristic the worst controls in online game historical past. Designed by Factor 5, the studio accountable for the Rogue Squadron sequence, Lair tried to make the most of the PlayStation 3’s “revolutionary” Sixaxis movement controls as the premise for a brand new period for the style it helped good.

The solely drawback was that it was practically not possible to play Lair with out sending your character veering wildly within the unsuitable path since you made a slight miscalculation whenever you moved your controller. Lair’s controls had been so unhealthy that Sony despatched out a assessment information for the sport (after it had already been reviewed) that mainly informed reviewers why that they had performed the sport unsuitable and the way they need to actually really feel about it.

8. Star Wars Galaxies

2003 | Sony Online Entertainment

This one hurts.

There was a time when Star Wars Galaxies was an thrilling Star Wars MMO that had the potential to be the final word sport for followers of the franchise. That time got here crashing down when the sport’s builders determined to introduce an replace generally known as New Game Enhancements. This replace simplified and watered down practically the whole lot that made the sport good. It even allowed you to begin the sport as a Jedi (a category that previously took weeks or months to unlock).

The replace led to mass in-game protests which in flip led to the builders teleporting in-game protesters to random planets so they may not congregate. Never earlier than has an in-game replace so drastically impacted the standard of a sport in such a destructive means.

7. Mighty No. 9

2016 | Comcept & Inti Creates

There’s no scarcity of Kickstarter disappointments on the market, however Mighty No. 9 should stand as probably the most disappointing Kickstarter sport ever made. Mighty No. 9 was presupposed to be a non secular successor to the Mega Man sequence from Keiji Inafune, one of many folks accountable for the creation of that sequence. Instead, it felt like a flash sport model of Mega Man made by individuals who had been desperately making an attempt to not get sued whereas additionally doing as little work as potential. Bad graphics, re-used enemies and environments, bugs upon bugs…it’s wonderful what number of methods the builders managed to screw up a 2D motion title.

6. Star Wars Battlefront II

2017 | DICE

If nothing else, we’ll all the time keep in mind Battlefront II as the sport that lastly alerted EA to the truth that it’s potential to be too grasping. Taken by itself, Battlefront II is an underwhelming Star Wars multiplayer sport with a disappointing single-player marketing campaign. However, the sport’s unique microtransaction system makes it one of the disappointing titles of all-time.

We perceive why EA thought it was going to get away with a microtransaction system that hid a lot content material behind thick paywalls, however we’re unsure why the writer did not have a backup plan in place in case the gamers obtained mad. At a time when folks had been determined for Star Wars video games, Battlefront II reminded us that fandom is usually a simple supply of exploitation.

5. Tony Hawk’s Pro Skater 5

2015 | Robomodo & Disruptive Games

The first three or 4 Tony Hawk video games are near-perfect experiences. They weren’t probably the most sophisticated video games on the market, however there was a form of depth to the sequence’ easy gameplay that rewarded those that devoted numerous hours to the title. There’s a motive they’re so beloved to today.

Tony Hawk’s Pro Skater 5 not solely fails to dwell as much as these unique titles however appears decided to destroy their beforehand untarnished legacy. Gone are the silky clean controls of the originals. In their place is a management scheme so terrible that the sport fails to even acknowledge your inputs about half the time. Gone is the inventive stage design of the unique video games. In its place is quite a lot of concrete and randomly positioned rails that make no sense. We’re satisfied Tony Hawk’s Pro Skater 5 is a prototype that was unintentionally launched.

4. No Man’s Sky

2016 | Hello Games

The solely motive No Man’s Sky doesn’t occupy the highest spot of this record is that its builders have made the hassle to enhance the sport considerably. It’s nonetheless not the place it must be, but it surely’s at the very least not the catastrophe it was at launch.

Still, no person will overlook the primary 48 hours after No Man’s Sky launched. It was throughout that point that everybody realized practically the whole lot that that they had been promised about this sport was both straight up lacking or was current in such a diminished type that it would as effectively not be there.

No Man’s Sky was so disappointing that we’re shocked it didn’t set off a second online game trade crash. After all, who can belief what a developer says after dwelling by this sport’s hype interval and launch?

3. SimCity

2013 | Maxis

Let’s be clear about one thing. Despite SimCity’s many mechanical issues, lack of options in comparison with earlier video games, and drastically scaled down scope, it may not seem on this record had been it not for the state during which the sport launched.

However, SimCity would possibly simply boast the worst launch in online game historical past. The sport’s extremely controversial always-online operate meant that you just needed to be on-line to play SimCity even in case you had been solely utilizing the single-player mode. Even that may have been forgivable had been it not for the truth that the sport’s servers had been ineffective to the purpose that players had been ready 30 minutes to an hour to log in to play the sport even months after its launch.

SimCity was so damaged, so unhealthy, and so disappointing that it marked the start of the top for developer Maxis, a studio accountable for among the biggest and most vital PC video games ever made.

2. Perfect Dark Zero

2005 | Rare

Some will argue that this spot might go to “each sport that Rare has made for Microsoft,” however we really like Viva Pinata. Instead, this spot goes to a sport that is so unhealthy that it’s virtually like players all over the place have quietly agreed to by no means once more communicate its identify.

As the follow-up to Perfect Dark, which was the non secular successor to GoldenEyePerfect Dark Zero had quite a bit to dwell as much as. Sadly, the sport wasn’t even a better-looking model of these video games. It was a casserole of undercooked ideas topped with an excellent tacky storyline. The sport’s enemies had been someway even dumber than they had been on the N64. Its multiplayer was a hole shell of what got here earlier than.

Perfect Dark Zero was greater than a disappointing sport. It was the second that everybody realized that Rare wasn’t Rare anymore.

1. Daikatana

2000 | Ion Storm

Daikatana is extra of a meme than a sport at this level, however that does little to detract from its standing because the poster little one for disappointing video games. Released in the direction of the top of the golden period of PC FPS video games, Daikatana was presupposed to be the sport that confirmed us the way in which ahead for the style. It was developed by John Romero, one of many minds behind Doom, featured superior A.I., and was hyped by nearly everybody as the following huge factor.

Yet, regardless of a number of delays, Daikatana proved to be little greater than a group of bugs and unhealthy concepts. The know-how simply wasn’t there to assist what little ambition this sport exhibited. Even if it had been, Daikatana wouldn’t have been practically as enjoyable as the good FPS video games that got here earlier than nor as revolutionary as titles like Half-Life and Deus ExDaikatana taught a era of players to not imagine the hype.

Matthew Byrd is a employees author for Den of Geek. He spends most of his days making an attempt to pitch deep-dive analytical items about Killer Klowns From Outer Space to an more and more perturbed sequence of editors. You can learn extra of his work right here or discover him on Twitter at @SilverTuna014

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