However, early Assassin’s Creed Valhalla players have already discovered a surprising third choice available to players from the outset: “Let the Animus Choose.”
While Ubisoft had previously stated that Valhalla would offer such an option, what really caught people’s attention is when they realized that the game actually seems to default to that selection. Valhalla narrative director Darby McDevitt only furthered the mystery of the third option when he explained via Twitter just how the game decides whether or not you play the male or female version of Eivor when you opt for that selection:
All of that information left fans with suddenly much more complicated questions regarding whether or not “Male Eivor,” “Female Eivor,” or “Let the Animus Choose” is the canonical way to play the game.
The answer to that question is equally complicated, but early spoilers and our reviewer’s own experience with the game strongly seem to suggest that the “Let the Animus Choose” option is not only the narratively concise way to play the game but that the details of how that option works slightly contradict Ubisoft’s previous statement that Valhalla offers a “separate, but equal” narrative experience for both female and male Eivor.
To be clear, this subject is open to both the interpretations of the player and ambiguities built into the story. However, a very, very basic interpretation of the game’s story that seems to be the most popular at the moment strongly suggests that the female Eivor avatar more closely resembles the physical representation of the character as they were born and that Eivor is a Sage for the Norse God Odin (who appears in the game during certain sequences and resembles the male version of Eivor for those who chose the “Let the Animus Choose” option). In other words, some are making the argument that the male version of Eivor is really the embodiment of Odin’s spirit which resides in the female version of Eivor.