Death Stranding Release Date, Trailer, News, and More Details


Hideo Kojima, the famed creator of the Metal Gear series, returns after a brief hiatus after his highly publicized exit from Konami with his strangest concept yet: Death Stranding, a game that’s all about connections, according to the developer. Kojima’s goal is to create a game where players interact with each other beyond just trying to kill each other. 

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The game stars Norman Reedus and Mads Mikkelsen. It also features some collaboration with beloved director Guillermo del Toro, who previously worked with Kojima on the ill-fated Silent Hills project.

Here’s everything else we know:

Death Stranding News

E3 2018 featured the debut of Death Stranding‘s gameplay a few more details about its story. It’s a long look at the game, but you’ve got to see it. 

Death Stranding Release Date

Death Stranding doesn’t have a release date at the moment. The game will arrive exclusively to PS4.

“It will be out before the Olympics,” said Kojima at TGS 2016, referring to the Tokyo 2020 Games. He then went on, “To go a little further, there is a movie called Akira, and it will be out before the year in which Akira is set.” (Akira was set in 2019.)

Death Stranding Trailer

A new Death Stranding trailer premiered at The Game Awards 2017 and it’s our best look at this haunting game yet! Check out the trailer below:

The second trailer for Hideo Kojima’s next game was revealed at the 2016 Game Awards. The big story here is the appearance of everyone’s (at least second) favorite Hannibal Lecter, Mads Mikkelsen. Check it out:

Here’s the very first trailer for the game:

Death Stranding Cast

Norman Reedus will star in the game and he will be joined by Mads Mikkelsen, who appears to play one of the antagonists. Guillermo del Toro will also appear in the game as revealed by the game’s second trailer. 

Emily O’Brien posted a picture on her Instagram account that confirmed that she and Troy Baker have joined the Death Stranding cast.

Death Stranding Gameplay

Hideo Kojima continues to leak out Death Stranding information a trickle at a time. The game auteur took the stage at a Tokyo game conference today and provided the briefest of glimpses regarding Death Stranding‘s design intent.

Death Stranding will be an action game with open world elements, but, according to Kojima, it will be a different kind of action game that emphasizes player interactions beyond just trying to kill each other. While players will fight both computer and human-controlled enemies via the game’s single-player and online modes, Kojima is also working on ways in which they can experience the game together that emphasizes non-action based cooperation. 

Kojima didn’t go into further details regarding how, exactly, this will work, but there were trace elements of the Dark Souls‘ school of multiplayer design in his speech. 

Speaking at the Develop: Brighton conference, Hideo Kojima expressed his belief that Death Stranding represents his greatest work. 

“I’m very confident that we’re working towards something completely new and that no-one has seen so far,” said Kojima. “This will be my best work so far, I’m very confident about that.” 

At this same event, Kojima also spoke of how excited he is about the ability of virtual reality to convey a new range of human emotions in video games. At this time, however, there is no word on whether or not Death Stranding will have VR features. Kojima also noted that he could never stop making video games because, as technology progresses, he comes closer to being able to make the type of games he dreams of. 

In a YouTube upload by Hideo Kojima, the legendary developer also shared some information regarding the secrecy that surrounded Death Stranding‘s unveiling. According to Kojima, only about five people knew that the game was going to be revealed at E3 2016. In order to avoid any potential leaks, Kojima himself also avoided social media, refrained from taking photos and even stayed at an out of the way hotel during E3 just to avoid being spotted. 

Death Stranding Story

Mads Mikkelsen recently caught up with Birth.Movies.Death. to talk about Hideo Kojima’s Death Stranding and what exactly the actor is doing in the game’s second trailer. It seems that Mikkelsen, who plays the game’s villain, is as confused as the rest of us are, even though he’s sat down to talk about the enigmatic game with the auteur. 

While he can’t talk about the plot of Death Stranding, Mikkelsen did say that “it’s very intricate. I mean, you know [Kojima]. He’s a very brilliant man. I mean, the stuff he told me? I only understood some of it. There was a lot of, ‘What?’ I have to see it before I understand. Because with Death Stranding, he’s creating something completely new.” 

As Kojima described to Red Bull, Death Stranding‘s story “is all about connections, that are called ‘strands’ in psychology.” That’s not much to go on at all, but then again, Kojima likes to keep story details very close to the chest. Kojima continued, “It’s too early to talk about the broader details of the story or to reveal the female lead, but we have a core structure already.”

With the likes of director Guillermo del Toro and actors Mikkelsen and Norman Reedus joining Kojima on this project, we’re sure to be in for something very special – if only slightly confusing as well.

Death Stranding Details

In a new interview with Glixel, video game auteur Hideo Kojima confirmed that his latest helping of interactive weird, Death Stranding, “is not a horror game.” Despite the dark tone of the first two trailers and his recent work on P.T., Death Stranding will not be the creator’s first full foray into horror after all. 

“I don’t have a dark mindset in particular,” Kojima told Glixel. “Death Stranding is not a horror game. I just wanted to make something that looks very unique, something you haven’t seen before, something with a more artistic slant to it. I’m not pursuing a dark aspect to the game.”

It definitely looks unique, especially in the “using creepy babies to promote your game” department. Kojima also reassured fans that the game will still have a sense of humor – a staple of his past games, which have included running gags and breaking the fourth wall.

“Humor is a very important aspect for games. You play a game for a very long time – Death Stranding is a big game, too – and you put stress on the player and you lead them through peaks and valleys. Humor is an important aspect to make sure the player can enjoy playing across these peaks and valleys. So we’ll have humor in this game too, but to a degree that it doesn’t ruin the world setting. It will be at an appropriate level.”

Kojima also caught up with the BBC to talk about Death Stranding and how it’s unlike anything he’s created before. 

“We want this game to be something that people can get into easily but after an hour or two they’ll start to notice something a little different,” Kojima said. “It’s not like anything they’ve played before.”

Kojima, who’s never been shy about introducing very weird new elements to his games, says he’s not too worried about how the risks he’s taking with Death Stranding might drive some players away.

“Bands that everyone remembers take risks,” he said. “They constantly change their music from previous albums, adapting and evolving through the ages. … They might lose some fans along the way, but they bring in new ones. That’s the kind of approach I want to take with my new game.”

Kojima fans are undoubtedly expecting something new and strange from Death Stranding. So far, the trailers indicate that Kojima will indeed deliver the goods.

In other news, director Guillermo del Toro, who appeared in the second trailer for the game, has confirmed that he’s not involved with Death Stranding in a creative role. He’s simply an actor in the game, according to an interview with IGN.

“I’m involved as a character. Kojima-san called me and said, ‘I want you to be a character in the game,’ and I said, ‘Gladly.’ He’s discussed his ideas so I could understand the character, but other than that I’m not involved, creatively, at all.”

Del Toro continued, “This is entirely Kojima-san’s game. I think it’s gonna be a fantastic game, 100%. But this is him and his ideas. I’m just a puppet in his hands. My contribution is limited to being a cheerleader for his ideas and being scanned for long hours at a time. That’s about it.”

Death Stranding Poster

Kojima tweeted this promotional image for Death Stranding around the time of E3 2017. The image’s use of the word “Bridges” is particularly interesting because, as IGN points out, that word was also seen in the game’s second trailer.

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