During Microsoft’s E3 2018 conference, the studio shed a little light on a recent Kickstarter project called Session that looks to revive the skateboarding genre.
As you might imagine, Session leans heavily on your nostalgia for classic skateboarding experiences like Tony Hawk’s Pro Skater and the Skate series. That’s a sensible strategy, but it is one that runs the risk of making people subtly realize that it’s been over a decade since we’ve gotten a skateboarding game that is truly worthwhile.
So what will Session do to revive this troubled genre? That’s a fascinating question that we’re not entirely sure that the game’s developers have answered yet. What we can tell you is that Session will utilize a control scheme similar to the one seen in the Skate series – which means that it will rely heavily on the use of dual-analog stick controls – which seems to suggest it won’t be quite as arcadey as the classic Tony Hawk games. Your reaction to that news may vary based on your personal preferences.
Interestingly, Session features a surprisingly detailed filmmaking mode that allows you to capture and edit footage of your runs for the purposes of sharing them with the world. This harkens back to the ’90s when skateboarding became extremely popular largely due to an underground tape trading circuit that showcased the skills of some revolutionary skaters.
In that same vein, it appears that most of the game’s levels will accurately recreate famous skate spots from across the world. The E3 trailer alone showcases a few popular skateboarding locations in New York City, and we imagine the west coast will be featured heavily in the final project.
Still, there’s quite a bit about Session that we don’t know. That makes it hard to easily recommend the game outright even if you love all skateboarding games. Still, it’s worth keeping an eye on Session whenever the game is released for PC and Xbox One sometime in 2019.