Super Smash Bros. Director Also Thinks There are Too Many Fire Emblem Characters


If you assume there are too many Fire Emblem characters in Super Smash Bros. Ultimate, you will be completely satisfied to know that collection director Masahiro Sakurai agrees with you. 

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“There are too many Fire Emblem characters,” says Sakurai in a latest challenge of Famitsu. “And there are too many sword characters. I, too, understand. However, these things are already decided, so we move forward. The things I should be thinking about are elsewhere.”

Sakurai elaborates on that final half of the assertion by saying that he would not “choose the fighters based on my own preference, that’s for Nintendo to bring in.” As far as why Nintendo could have pushed for an additional Fire Emblem character to be added to the game, Sakurai notes that it might have come right down to timing. 

“This time around, we brought the experience of immediately playing as the protagonist of a game that people currently play,” says Sakurai. “At the starting point of its production, we experimented by working with a title that was in development.”

This truthfully all sounds fairly customary even when it does assist shed somewhat gentle on what occurred. It’s straightforward to neglect that Nintendo is a big group that has to contemplate many components when making nearly any choice. If they’re attempting to advertise some of their greatest latest video games through the Smash Bros. roster, then it is sensible that they might add one other Fire Emblem character to the game. 

Having stated that, the reveal of Byleth as Smash Bros. Ultimate‘s last DLC character (no less than for the primary fighter pack) nonetheless feels underwhelming when you think about that earlier DLC characters included some of essentially the most requested fighters within the historical past of the franchise. Fans most likely would have been extra accepting of Byleth (Fire Emblem: Three Houses was one of 2019’s finest video games in spite of everything) if he had been added earlier within the DLC course of, however at that time, most individuals had been anticipating a way more grand reveal. 

Matthew Byrd is a workers author for Den of Geek. He spends most of his days attempting to pitch deep-dive analytical items about Killer Klowns From Outer Space to an more and more perturbed collection of editors. You can learn extra of his work right here or discover him on Twitter at @SilverTuna014

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